Octane X for Mac with AMD!!!
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
You will need at least 10.15.6 for out of core. More info as soon as we wrap closed beta.
Yes - all macOS CUDA plug-ins now have Octane X DCC plug-ins ready, and are being tested right now by the closed beta group: C4D, Maya, Houdini, Lightwave, Blender, Sketchup, Poser, Modo and Nuke.Weezer wrote:Yeah, figured it was an(other) OS update holding it back. Man, the split second this goes public beta I am all over it. [EDIT: second 10.15.6 beta is out... so close!]
BTW, are the DCC plugins ready to go? Cinema4D, specifically.
Octane X for Solaris (hydra) and Unreal are also working on Metal (see below) but will likely ship after the rest (same with Unity), as these plug-ins haven't actually haven't been released yet on macOS, and would go straight to Metal, skipping macOS CUDA entirely.