day-night test

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andrear
Licensed Customer
Posts: 116
Joined: Wed Apr 28, 2010 11:49 am
Location: milan, italy

testing sun&artificial light on a new project
Attachments
day
day
night
night
MSi GE75 Raider 8SF - W10PRO - RTX 2070 8GB mobile
zrylux
Licensed Customer
Posts: 1
Joined: Sat Oct 30, 2010 1:42 pm

How did you create the artificial light? Im new on Octane render and i can not find any help regarding that.

I'm an experienced Vray, Fryrender,maxwell... but i can not find any emitter option,material, or misimilar!!
prooq
Licensed Customer
Posts: 22
Joined: Sun Jan 24, 2010 9:55 pm

yes, there is no mesh emitter in the demo; it a beta 2.3 feature.
(in commercial, you just increase the emission in any diffuse material)
Windows 7 x64 | 8800GTS 512 & 8400GS | Q6600 | 8GB
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steveps3
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Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

I think your file comments may be the wrong way around.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
sam75
Licensed Customer
Posts: 207
Joined: Sat Jan 16, 2010 9:03 pm
Location: Paris

For the night shot and based on the color of your sky I think the artificial lightning should be warmer
Win7 x64 - I7 920@4Ghz - 6Go DDR3 - GTX470
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