1. Sphere that is used for rotation disappears when manually set to Sun direction.
2. Sun direction looks different in nodes editor than in tab panels (no sphere).
3. There is extra Int value that does nothing.
4. Sometimes float values make sun go crazy fast. eg 0.01 is 0.1 in standalone. The values are no limited to -1...1 range.
[20.3] Environment issues
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
The float and int values correspond to the value nodes in SA. You can use float value as sun direction in this case but there are other choices.
If you don't want to use the "Sun Direction" node, you can just remove it directly and use the "sphere" to operate the direction - the float value node is unnecessary in this case.
Cheers,
DrawFun
If you don't want to use the "Sun Direction" node, you can just remove it directly and use the "sphere" to operate the direction - the float value node is unnecessary in this case.
Cheers,
DrawFun
Thanks, I got this already.
There is issue with Float Value node. If I plug it to Sun direction input and start to mouse drag over values the sun goes to far compared to values on the node. If I put them manually and then drag they work fine. See attached video, please.
There is issue with Float Value node. If I plug it to Sun direction input and start to mouse drag over values the sun goes to far compared to values on the node. If I put them manually and then drag they work fine. See attached video, please.
- Attachments
-
- float value issue.mp4
- (6.57 MiB) Downloaded 2240 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Hello J.C,
Thanks for the video. The float value node is based on Blender's node framework so we cannot change too much in it(e.g. limitation, scope, and accuracy).
As far as I know, the float input in Blender is varying at the step of 0.1. If you want a slower change, try to press SHIFT when dragging, the step will be 0.01. And if you want to change the value faster, press CTRL and the step will be 1.0.
I hope it would help to some extent.
Cheers,
DrawFun
Thanks for the video. The float value node is based on Blender's node framework so we cannot change too much in it(e.g. limitation, scope, and accuracy).
As far as I know, the float input in Blender is varying at the step of 0.1. If you want a slower change, try to press SHIFT when dragging, the step will be 0.01. And if you want to change the value faster, press CTRL and the step will be 1.0.
I hope it would help to some extent.
Cheers,
DrawFun
Hello DrawFun,
in 21.7 release the float value node is not working when used for sun position.
in 21.7 release the float value node is not working when used for sun position.
DrawFun wrote:Hello J.C,
Thanks for the video. The float value node is based on Blender's node framework so we cannot change too much in it(e.g. limitation, scope, and accuracy).
As far as I know, the float input in Blender is varying at the step of 0.1. If you want a slower change, try to press SHIFT when dragging, the step will be 0.01. And if you want to change the value faster, press CTRL and the step will be 1.0.
I hope it would help to some extent.
Cheers,
DrawFun
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- linograndiotoy
- Posts: 1365
- Joined: Thu Feb 01, 2018 7:10 pm
It works in the current internal build.J.C wrote:Hello DrawFun,
in 21.7 release the float value node is not working when used for sun position.
DrawFun wrote:Hello J.C,
Thanks for the video. The float value node is based on Blender's node framework so we cannot change too much in it(e.g. limitation, scope, and accuracy).
As far as I know, the float input in Blender is varying at the step of 0.1. If you want a slower change, try to press SHIFT when dragging, the step will be 0.01. And if you want to change the value faster, press CTRL and the step will be 1.0.
I hope it would help to some extent.
Cheers,
DrawFun