Nan pixel error in Light Passes.

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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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tcheng00
Octane Guru
Posts: 94
Joined: Mon Jul 29, 2019 8:33 pm
Location: USA
Contact:

Hi guys,

I'm getting the NAN pixel errors when I render out seperate light passes. The beauty pass is fine, but the seperate passes are created pixel problems for compositing. Can someone verify and take a look?
Capture.JPG


A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
Win 10 Pro 1909
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
2X Nvidia 2070 Super
C. RAM Capacity (i.e. 6 GB)
32 GB RAM
D. Nvidia driver version (i.e. 7.50, 7.5.22)
Studio 442.92
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
Not Installed
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
2020.1 - 10.11
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
3DS Max 2021
tcheng00
Octane Guru
Posts: 94
Joined: Mon Jul 29, 2019 8:33 pm
Location: USA
Contact:

It render out a version with gamma hack off and Non-linear tone mapping off/post effects off. The Nan issue isn't there for those render outputs. Hope that helps.
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