Follow colour pallet as close as possible

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Heldjo
Licensed Customer
Posts: 2
Joined: Fri Oct 27, 2017 6:55 pm

Hello guys.
I am using octane with cinema 4D.

I was wondering if there is a handy way to follow the a exact colour pallet that a brand requested. (without using emission channel)

When you add colour to you material, the colour of the object in the scene changes brightness depending on the lights position and intensity (wich means the colour will be brighter or darker that the one in the difuse channel)

So is there a technical way to get a scene to follow the colours i pick as exact as possible.

Thank you so much.
charlieL
Licensed Customer
Posts: 8
Joined: Fri Jun 28, 2019 2:33 pm

you can proably use a toon material :)
Heldjo
Licensed Customer
Posts: 2
Joined: Fri Oct 27, 2017 6:55 pm

charlieL wrote:you can proably use a toon material :)
Thanks! I know, toon or emissions however i would like to use the difuse look of it.
maybe the only way is to render alot of passes and correct everthing in pos. :D
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bepeg4d
Octane Guru
Posts: 10371
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
have you tried with DL AO and white Environment, with Neutral response in Camera Imager?
If you need to use Daylight, you need to set both sky and sunset colors to white/gray.
In this way, if a correction is needed, it should be the same for all the frames :roll:
ciao Beppe
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