So I played with the NGE tool and did what made logical sense to me and the Material Out looks to be correct.
But in the view port it still does not show.

Can anyone point me where I am going wrong?
Cheers
tbh tried a lot now including that, in NGE looks fine but in render it does not work or it wraps the whole face rather than around eyes as expectedbepeg4d wrote:Hi,
probably you should have a texture that needs to be connected to the Amount pin of the Mix material![]()
ciao Beppe