Hi
I have found this OSL code at this page:
http://www.racoon-artworks.de/?p=773&fb ... zOcnNlYfms
It seams to work really nice inside 3DS MAX. I have been trying to use it with Octane render (C4D plugin) without luck.
Does anyone who know how to better implement OSL codes want to give it a try? The .osl is free to download in the page.
Cheers!
OSL: Parallax Occlusion Mapping
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
C4D 2025.1.1 v1.8.2 // Octane SA 2026.2, <<2 X 3090 + NVlink>>, Windows 11 Pro, X399, AMD TR 2950X, 128 GB RAM, NVIDIA SD 560.94
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Thank you. Just couldn't find this thread.VVG wrote:https://render.otoy.com/forum/viewtopic.php?f=33&t=71968&hilit=Parallax+mapping+OSL
C4D 2025.1.1 v1.8.2 // Octane SA 2026.2, <<2 X 3090 + NVlink>>, Windows 11 Pro, X399, AMD TR 2950X, 128 GB RAM, NVIDIA SD 560.94
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
Octane User since V1 Beta
https://www.behance.net/PaperArchitect
