Hi All,
is there any chance to use the "local overiddes" of "Material geometry node" with Octane?
I'm tryng to change the color of a glossy material, but it seem to me that dosen't works.
Any suggestion.
Thank you!
Paolo
Material Local Overrides
Moderator: juanjgon
- blobbybarack
- Posts: 250
- Joined: Sun Feb 03, 2013 9:11 pm
- Location: Paris
- Contact:
Hi,
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?
Sorry, this is not possible. The node selector is not a standard Octane node. It is a tool added on the plugin side to physically rewire node trees at the scene extraction time, so it can't be driven by any parameter.blobbybarack wrote:Hi,
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?
Thanks,
-Juanjo
- blobbybarack
- Posts: 250
- Joined: Sun Feb 03, 2013 9:11 pm
- Location: Paris
- Contact:
ok thank you juanjgon.