Material Local Overrides

Houdini Integrated Plugin

Moderator: juanjgon

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Luther76
Licensed Customer
Posts: 26
Joined: Fri Mar 24, 2017 3:49 pm

Hi All,
is there any chance to use the "local overiddes" of "Material geometry node" with Octane?

I'm tryng to change the color of a glossy material, but it seem to me that dosen't works.

Any suggestion.

Thank you!

Paolo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Sorry, I'm afraid that the "material_override" attribute is not supported yet by Octane. It is a planned feature, but the core code support the materials override is not ready yet.

Thanks,
-Juanjo
Luther76
Licensed Customer
Posts: 26
Joined: Fri Mar 24, 2017 3:49 pm

Hi Juanjo,
any news about that?
If not, in your opinion is possible to do something like that in other way?
I have to texture many packs with different textures and I don't want to create many materials

Thank you.

L.
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Nope, not yet. Sorry. In any case, if you work with Octane 2020.1 perhaps you could use float attributes to drive one or more texture or material mixer nodes and avoid the use of several materials.

Thanks,
-Juanjo
blobbybarack
Licensed Customer
Posts: 250
Joined: Sun Feb 03, 2013 9:11 pm
Location: Paris
Contact:

Hi,
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

blobbybarack wrote:Hi,
any possibility to add a driveable by float pin to the node selector input selected parm in future released to takle this problem ?
Sorry, this is not possible. The node selector is not a standard Octane node. It is a tool added on the plugin side to physically rewire node trees at the scene extraction time, so it can't be driven by any parameter.

Thanks,
-Juanjo
blobbybarack
Licensed Customer
Posts: 250
Joined: Sun Feb 03, 2013 9:11 pm
Location: Paris
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ok thank you juanjgon.
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