2020.1 / 21.7 - Octane tag issues

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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ChrisH
Licensed Customer
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Joined: Sun Mar 06, 2011 12:13 am
Location: Lidköping, Sweden
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I have two (small) issues with the Octane file tags:

1. When there's a dot in the tag, the dot and anything after it will be removed in the final filename. Of course you can just not use a dot, but sometimes a dot is preferred over other separators. (Dots work fine when used in the Output path)
OctaneTags.png
2. The "postfix" becomes a prefix in the layer/pass names in the EXR file.
OctaneTag3.png
(Side note: It would be nice with the option to not include the filename in the layer/pass names [they can become pretty long and the "pass id", the most interesting info, comes at the end, and might be hidden by the editor], it would also be nice to have the option to not include the frame [when you're just rendering stills] in the file name and/or pass name)
Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user

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linograndiotoy
OctaneRender Team
Posts: 1363
Joined: Thu Feb 01, 2018 7:10 pm

Dots should only be use to separate a file name from its extension. It's a general and very important rule of the Matrix!
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ChrisH
Licensed Customer
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Location: Lidköping, Sweden
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Is that you Morpheus?? Can you get me out of here‽
(Also I didn't realize that the Matrix ran on CP/M 1.0! :D )

I like to use dots to "tag" my files with things like color space, bit depth and such (it's more connected to the file type than the file name), which is usually not a problem (the filenames are valid according to the OS [a filename like ...txt is valid] and I haven't found an application yet that have problem opening them..).

What about #2?
Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user

Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
J.C
Licensed Customer
Posts: 1860
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Another issue with file naming is that it adds frame number in the middle of file name eg.
scene_frameNumber_passName.extension

while in most cases it is:
scene_passName_frameNumber.extension

or it should be adjustable like it is done in Standalone using name patterns %f, %p etc.
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pegot
Licensed Customer
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Joined: Mon Nov 07, 2011 3:44 am

+1 for a bit more flexibility in the naming conventions and use of patterns.
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linograndiotoy
OctaneRender Team
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Joined: Thu Feb 01, 2018 7:10 pm

I agree it should be totally flexible.
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