IES on Polygons

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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3dreamstudios
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Joined: Fri Apr 03, 2015 8:55 pm

Would it be possible to allow a surface with emitter to have an IES profile attached/used? But to make things more complicated that profile would be attached to each individual closed polygon.

Think of a 2x2 or 2x4 ceiling grid with lights in them. Have a single surface that would make each individual 4 point polygon that has the surface name LIGHT use a specific IES profile rather than the generic emit everywhere as it does now.

Don't know if it could be possible...but something to think about for a future feature.
3dreamstudios
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Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

Unless this is possible already, I figured only Juanjgon would be able to reply. Any thoughts?
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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

The float texture node can read the IES files, so you can use the texture node linked to the emission node distribution pin to use an IES file.

Thanks,
-Juanjo
3dreamstudios
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Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

I'm guessing each light would need to be UV mapped but that's a start...I'll give it a try. Thanks!
roy_orengo
Licensed Customer
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Joined: Tue Nov 06, 2018 9:06 am

Hi Juanio,
could you help me with the shape and what dimensions I need to use to create a real light with IES distribution?
I mean it seems to me that the size doesn't matter but the shape yes. Do I need to use a plane square?
Thanks,
Roy
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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, probably a small quad light is the best shaper for an IES light.

Thanks,
-Juanjo
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