Would it be possible to allow a surface with emitter to have an IES profile attached/used? But to make things more complicated that profile would be attached to each individual closed polygon.
Think of a 2x2 or 2x4 ceiling grid with lights in them. Have a single surface that would make each individual 4 point polygon that has the surface name LIGHT use a specific IES profile rather than the generic emit everywhere as it does now.
Don't know if it could be possible...but something to think about for a future feature.
IES on Polygons
Moderator: juanjgon
- 3dreamstudios
- Posts: 479
- Joined: Fri Apr 03, 2015 8:55 pm
Unless this is possible already, I figured only Juanjgon would be able to reply. Any thoughts?
- 3dreamstudios
- Posts: 479
- Joined: Fri Apr 03, 2015 8:55 pm
I'm guessing each light would need to be UV mapped but that's a start...I'll give it a try. Thanks!
- roy_orengo
- Posts: 65
- Joined: Tue Nov 06, 2018 9:06 am
Hi Juanio,
could you help me with the shape and what dimensions I need to use to create a real light with IES distribution?
I mean it seems to me that the size doesn't matter but the shape yes. Do I need to use a plane square?
Thanks,
Roy
could you help me with the shape and what dimensions I need to use to create a real light with IES distribution?
I mean it seems to me that the size doesn't matter but the shape yes. Do I need to use a plane square?
Thanks,
Roy