How to use procedural textures from liveDB?
Moderator: juanjgon
- gigglebooster
- Posts: 3
- Joined: Fri May 17, 2019 2:01 pm
Hi. I'm trying to use the new procedural textures from Octane 2020.1 in Houdini but can't figure out how to get them to work. Could explain this or point me to a tutorial? Haven't been able to find anything. When I import one of the procedural textures, for example Neon Stripes in this liveDB directory Procedural Textures > Effects, it imports a material node but it doesn't function. When you dive into the imported node it has an osl node plugged into a material node, but the osl node is just blank. Does anyone know how to use these? Thanks.
Hi,
Currently, you need to copy/paste the OSL code from the Standalone to the Houdini plugin. We were talking about this issue here:
viewtopic.php?f=103&t=74436
I hope to be able to let the Houdini plugin support these textures directly.
Thanks,
-Juanjo
Currently, you need to copy/paste the OSL code from the Standalone to the Houdini plugin. We were talking about this issue here:
viewtopic.php?f=103&t=74436
I hope to be able to let the Houdini plugin support these textures directly.
Thanks,
-Juanjo