How to use the LWOctane Particles?

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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ruuterdetuuter
Licensed Customer
Posts: 86
Joined: Tue May 02, 2017 8:41 am

Hi,

I'm trying to get the particle render to work but I can't find any documentation.

Is there a short manual or walkthrough on how to use the Octane particle renderer?

Thanks,
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Rainbow-3D
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Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

Look this picture and you will understand.
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file.jpg
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
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Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

(in any case, if you can't use the octane particles, you can always build a sphere and isntance it on the particles...)
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
ruuterdetuuter
Licensed Customer
Posts: 86
Joined: Tue May 02, 2017 8:41 am

Thanks, it helped a lot. But where do you build the surface? There isn't a surface in the surface editor.

Thanks again.
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Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

Hi,
if you add the particles as "HV Emitter" there isn't the surface.
But if you add the particles as "Partigon Emitter" there is the surface :D
This confused me too, but ok, at the end I found it.
Bye
Gianluca
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
ruuterdetuuter
Licensed Customer
Posts: 86
Joined: Tue May 02, 2017 8:41 am

Thanks!
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