Hi all,
trying to produce still-life images I need (as photographers does in reality) to move lights and dark pannels to manage shadows and reflections, sometimes also add additionals elements (dark pannels/objects) to the scene.
I saw in the graph editor that it is possible to add a trasform node, could be usefull for my needs ? If so, how does it works ?
Many thanks.
Add objects and move, scale, and rotate them.
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The transform node is currently used only for textures. You can't transform geometry (objects) yet. I don't know when this will be implemented, but I'm almost certain it won't be in 1.0
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Hi, It was been asking already several times, and it was answered YES, with introduction of instancing... time will tell...
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1