Haribo ;)

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ironelix
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GeorgoSK
Gtx 285 vs Gainward 460 2 Gb?
I7 2.8 860 -Win 7 64- 8 GB DDR 3 - Gainward GTX 560 Ti 2Giga Phantom
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face
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GeorgoSK wrote:
face wrote:
ironelix wrote:Hi
You think a 460 and 285 is similar?
If so, i Sold off Mine and take a 460 2 g.
If there are similar, i don´t know how i should buy a 460.
I hope that the 460 is around double so fast as the 285...

face
lol no way
Hm yes, youre right.
I have read a test, 285 vs 460, they are similar.
No need to change ;)

face
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face
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Back to topic, some bears...
A little bit dark, maybe i can tune the specular brighter.
But speculars are not Octane strenghts...

face
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face
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A closer look...

face
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face
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A remark:
There is no chance to tune up the scene.
If i boost the ilumination, the other parts are much to bright and the color of the bears are to saturated.
The caustics looking nearly good for the given light, only the specular material is to dark.
I thinke there is some room for improvements...


face
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Andrew Mitchell
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face wrote:A remark:
There is no chance to tune up the scene.
If i boost the ilumination, the other parts are much to bright and the color of the bears are to saturated.
The caustics looking nearly good for the given light, only the specular material is to dark.
I thinke there is some room for improvements...


face

try adjusting the camera, rather than the scene.
Simuviz
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face
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Andrew Mitchell wrote:try adjusting the camera, rather than the scene.
I think there is no chance to get this as a result...


face

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Skeletor
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Try reducing the amount of bears and increase their sizes. On that reference photo there are places through the bag where there are no bears at all, so I guess you would want to have at most two bears on top of each other.
Win 7 64bit, GF 460 2GB, Intel quad, 4GB memory
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Have to agree with Skeletor on the scale of the bears unless its some monster sized bag! :D

I'd also like to point out that whilst your gold color for the bag looks very nice, when compared to the reference seems like it should be much more yellow.
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face
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Yes, youre all right, the bears are to saturated too, but that are simple changes.
The main problem is, that i can´t make the bears lighter.
They are realy dark and i have no plan to correct it.
If i play with camera or light settings, all will be brighter or overblendet.
Maybe i can mix the glas with a white default material to correct it...

I have seen a compare between Octane and a other renderer and the glas was realy dark in that scene.
So i think, that is a deficiency they should work on.

face
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