Best settings for layer masks - Fringe problem

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
chrislavelle
Licensed Customer
Posts: 15
Joined: Sat Sep 15, 2018 6:49 am

Hi there,
I wonder if anyone could help me with the optimal workflow for creating layer masks for compositing.
I simply cant lose the slight transparent fringe around the objects when i have applied the luma matte in after effects.
You can see the result here.
Capture.PNG
Any help would be great thanks
Best
Chris
chrislavelle
Licensed Customer
Posts: 15
Joined: Sat Sep 15, 2018 6:49 am

Scene file for settings
Attachments
simple tests.zip
(107.09 KiB) Downloaded 132 times
nejck
Licensed Customer
Posts: 181
Joined: Fri Sep 28, 2018 5:24 am
Contact:

Try exporting the layer masks as OpenEXR 32 bit files. Might help :)
chrislavelle
Licensed Customer
Posts: 15
Joined: Sat Sep 15, 2018 6:49 am

Tried that mate thanks. Same result.
J.C
Licensed Customer
Posts: 1860
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

chrislavelle wrote:Hi there,
I wonder if anyone could help me with the optimal workflow for creating layer masks for compositing.
I simply cant lose the slight transparent fringe around the objects when i have applied the luma matte in after effects.
You can see the result here.
Capture.PNG
Any help would be great thanks
Best
Chris
Hi, have you tried "Hide from camera" mode. It does not cut out objects holes that are from other layers.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
chrislavelle
Licensed Customer
Posts: 15
Joined: Sat Sep 15, 2018 6:49 am

Hi, Yep i need the holes from other objects unfortunately.
ItsKnowOne
Licensed Customer
Posts: 2
Joined: Sat Sep 19, 2015 5:43 am

This is an issue with every renderer I believe. Especially if you are comping in AE. I hear this isn't as much of an issue in Nuke. I always try and fix it with simple choker/matte feather in AE. Or ive heard of people rendering at a higher resolution and then scaling down. Supposedly that helps/works.

Hopefully this helps you. Might be better to try cryptomattes? Not sure.
Post Reply

Return to “General Discussion”