OctaneRender™ 2020.1 RC3 [superseded by 2020.1 RC4]

A forum where development builds are posted for testing by the community.
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Notiusweb
Licensed Customer
Posts: 1285
Joined: Mon Nov 10, 2014 4:51 am

wallace wrote:
Notiusweb wrote:Hello, this happened in RC2 but also now in RC3 too:

(1) in Standalone I had a scene where I was adding Material layers to a same single Universal material, and at 7 Material layers my GPUs would go red (crash needing restart of Octane).
And I could repeat this - at 6 good, 7 bad.
And no matter how I added then 7th - within a Layer group, as a single layer, with or without added Material Cache in Preferences - it always caused the red-GPU-crash.

But, then to test if this was caused by # of layers I created a very primitive scene with a primitive RGB-color Universal Material and was able to add 9-10-11 Material layers to that same-single Universal material, with no problem.
So I am thinking it was not the # of layers itself, rather something more generic that must be causing the red GPU-crash.
Do you have any orbx you can send me on either version where you have experienced the crash?
Thanks Wallace, I sent over a simple scene to you which I can make crash predictably and repeatedly.
I now think it is something maybe with Material Layer's Opacity.

THX!
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
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wallace
OctaneRender Team
Posts: 188
Joined: Sun Dec 18, 2016 10:38 pm

Got it thanks, that crash is now fixed and will be in the next release.
miko3d
Licensed Customer
Posts: 70
Joined: Sat Mar 01, 2014 7:30 pm

Guys, thanks for all the recent updates.

Add me to this request:

When can we expect a release for the Hydra delegate Octane version for Houdini 18?


This was announced waay back in november:

"Octane 2020.1 for Houdini 18 can operate as a fully functional Hydra Render delegate for the Solaris viewport, with support for USD preview surface and lights exposed by the Hydra API."

So far we only have a couple of screengrabs.

Cheers
Mikel.
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mojave
OctaneRender Team
Posts: 1336
Joined: Sun Feb 08, 2015 10:35 pm

Just a heads up for everyone this build has now been superseded by 2020.1 RC4 so please report any issues in the latest build thread.

Thank you for your support.
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