I have a question regarding the difference in specularity on different materials. Say i have these Materials:
1) Glossy Material
2) Diffuse Material + Specular Layer
3) Universal Material with specular setting
4) Universal Material with coating
If i applied the same settings for specular (same IOR, roughness etc.) to these materials would the final material be the same in every case?
And is there a difference between specular and coating on universal materials?
Thanks
Specular/Gloss Materials Question
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB