3DS Max animated texture sequence NOT animating.

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Pectabyte
Licensed Customer
Posts: 6
Joined: Mon Aug 12, 2019 7:49 pm

Hey guys,

I'm having a really weird issue. I've got a number of properly named frames of animation that I am trying to map to a surface in my scene. Think of frames from a live video being mapped to a 3D model of a flat TV. For whatever reason the animation only displays the first frame on the surface and doesn't animate as I scrub back and forth. What is the problem? Attached is a screenshot showing my naming convention and the texture parameters.
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