Last night I did a rare animation and needed to keyframe some texture values but when attempting to do that, it would cause the render to restart repeatedly after a few samples.
This was specifically a mix texture fading between two textures--although in further testing, it seemed ANY texture keyframe caused this.
OctaneRender for Maya 2019.1.5-15.14
Maya 2019.2
Keyframe Texture values = Constant Render Restart
Moderator: JimStar
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- itsallgoode9
- Posts: 893
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2
Is it happening for you in 2020.1rc2-17.13?
I can't run the 2019.1.5-15.14 currently 'cause of some license-server errors I'm getting - hope our guys will fix it later...
But I've tested and can't reproduce this in the latest 2020.1rc2-17.13. So it would be useful to know if this is happening for you in 2020.1rc2-17.13 too... If yes - then I need a scene where you have this issue, 'cause in my tests - all works OK, no render restarts...
I can't run the 2019.1.5-15.14 currently 'cause of some license-server errors I'm getting - hope our guys will fix it later...
But I've tested and can't reproduce this in the latest 2020.1rc2-17.13. So it would be useful to know if this is happening for you in 2020.1rc2-17.13 too... If yes - then I need a scene where you have this issue, 'cause in my tests - all works OK, no render restarts...
- itsallgoode9
- Posts: 893
- Joined: Thu Apr 03, 2014 9:04 am
- Location: New York City
- Contact:
I haven't downloaded the 2020 plugin since it's not listed stable yet. `Is there a way to have two versions of a plugin installed, so I can revert back to 2019?
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2
Windows 8.1 x64, Maya 2014, Octane Render v2