Rendering problem

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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lamerehic
Licensed Customer
Posts: 21
Joined: Fri Oct 10, 2014 10:24 am

Hello,

I got a rendering problem with octane 2018.
Cannot render my sequence, got a failure error first each times i tried to launch the rendering,
and now it hangs for ever on this screen:
Screen.png

Someone got a idea?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Can you please enable the Octane log in the plugin options panel to check if Octane is reporting some kind of error? If you have the denoiser enabled, you could disable it to check if it is the source of the problem.

Thanks,
-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

A system reboot could also help in some cases.

Thanks,
-Juanjo
lamerehic
Licensed Customer
Posts: 21
Joined: Fri Oct 10, 2014 10:24 am

I found this error in the logs

00:00:23 (0023.39) | + Processing the PathTracing node
00:00:23 (0023.39) * OCTANE API MSG: Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385)
00:00:23 (0023.39) * OCTANE API MSG: Tried to access null node pin
00:00:23 (0023.39) * OCTANE API MSG: Can't write float to static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FFDB898C1E0)
lamerehic
Licensed Customer
Posts: 21
Joined: Fri Oct 10, 2014 10:24 am

I turned off denoiser



00:00:33 (0033.31) |
00:00:33 (0033.31) | Scene loaded
00:00:33 (0033.31) | Render resolution: 1280 x 720
00:00:33 (0033.31) |
00:00:33 (0033.31) | ()()() RENDERING ...
00:00:33 (0033.31) | ... set image callback ...
00:00:33 (0033.31) |
00:00:33 (0033.31) | Render scene, set renderTarget and update
00:00:33 (0033.31) | >>> Refresh preview window
00:00:33 (0033.31) | >>> Draw preview window progress bar
00:00:33 (0033.31) | >>> Refresh preview window done
00:00:33 (0033.31) | ... first update
00:00:33 (0033.31) | ... setRenderPriority
00:00:33 (0033.31) | ... RenderPriority set to 0
00:00:33 (0033.31) | ... set Motion Blur parameters
00:00:33 (0033.31) | ... setRenderTargetNode
00:00:35 (0035.65) | ... second update
00:00:35 (0035.65) | ... isRenderingPaused
00:00:35 (0035.65) | >>> Refresh preview window
00:00:35 (0035.65) | >>> Draw preview window progress bar
00:00:35 (0035.65) * OCTANE API MSG: CUDA error 999 on device 0: unknown error
00:00:35 (0035.65) * OCTANE API MSG: -> failed to deallocate pinned memory
00:00:35 (0035.65) * OCTANE API MSG: CUDA error 999 on device 0: unknown error
00:00:35 (0035.65) * OCTANE API MSG: -> could not get memory info
00:00:35 (0035.65) * OCTANE API MSG: CUDA error 999 on device 0: unknown error
00:00:35 (0035.65) * OCTANE API MSG: -> failed to unload module
00:00:35 (0035.65) | >>> Refresh preview window done
00:00:35 (0035.65) | Render setup Ok.
00:00:35 (0035.65) |
00:00:35 (0035.65) | [profile] Function "LWOctane_renderScene" over "" execution time: 2.344 seconds
00:00:35 (0035.65) | <> Mem Used/Free/Total: 4388 / 0 / 8192
00:00:35 (0035.65) | <> Triangles/DisplaceTris/Hairs/Objects/Voxels rendered: 1431018 / 200 / 0 / 88625 / 0
00:00:35 (0035.65) | <> Textures RGB32/RGB64/GREY8/GREY16 used: 52 / 3 / 16 / 2
00:00:35 (0035.65) |
00:00:35 (0035.65) | ... Init rendering ...
00:00:35 (0035.66) * OCTANE API MSG: CUDA error 999 on device 0: unknown error
00:00:35 (0035.66) * OCTANE API MSG: -> failed to create link
00:00:35 (0035.66) * OCTANE API MSG: device 0: failed to create OSL compile context:

00:00:35 (0035.66) * OCTANE API MSG: device 0: failed to compile module 0
00:00:35 (0035.66) |
00:00:35 (0035.66) | ++++++++++++++++++++++
00:00:35 (0035.66) | +++ RENDER FAILURE +++ processing the failure callback
00:00:35 (0035.66) | ++++++++++++++++++++++
00:00:35 (0035.66) |
00:00:35 (0035.66) |
00:00:35 (0035.66) | Aborting rendering detected
00:00:35 (0035.66) | >>> Refresh preview window
00:00:35 (0035.66) | >>> Draw preview window progress bar
00:00:35 (0035.66) | >>> Refresh preview window done
00:00:35 (0035.67) | ... Finish Rendering ...
00:00:35 (0035.67) |
00:00:35 (0035.67) | ... reset image callback ...
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hmm, usually this error comes from a hardware, system or Nvidia drivers issue. Have you updated the Nvidia driver lately or something like that?

Thanks,
-Juanjo
lamerehic
Licensed Customer
Posts: 21
Joined: Fri Oct 10, 2014 10:24 am

Ok the errors desepear after a update of the drivers...

Should have thought of this...
thx juanjgon!
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