I'm having a weird problem that my C4D client freezes as soon as I'm creating a shader inside c4d native layer shader. Even if it's not in a octane shader.
I can create a new file, create a c4d native material, create a layer shader, put what ever shader inside it and the client will freeze. When deleting the octane plugin folder and trying it again it works perfectly fine. 100% reproducable on my system.
Any ideas?

Thanks!
c4d R19.068, octane 4.05.-R7, win10, nvidia 431.70, 2x 1080ti, xeon e5-2670