
One of my first Nature Renders
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- RinLovesYou
- Posts: 4
- Joined: Mon Feb 10, 2020 1:57 am
This is one of my first nature renders, and i'd love some critique and suggestions on how to improve!


Very nice, Rin!
The first thing that jumps out at me as a bit distracting is the opacity of the god rays; they don't quite make sense with the clarity of the more distant landscape elements. If there's that much particulate matter in the air, I'd expect the distant hill and trees to show more atmospheric effect. The way you've got it now, it looks almost like a lens flare. I'd either tone down those rays quite a bit, or add more atmospherics to the background.
Also, the four trees on the left seem to have identical profiles, with the right-most one's roots not quite touching the ground. Simply rotating each of them a bit should help hide the fact that they are the same tree, or even better, use a few more models.
Those are both definitely nit-picks, though. This is a lovely shot.
The first thing that jumps out at me as a bit distracting is the opacity of the god rays; they don't quite make sense with the clarity of the more distant landscape elements. If there's that much particulate matter in the air, I'd expect the distant hill and trees to show more atmospheric effect. The way you've got it now, it looks almost like a lens flare. I'd either tone down those rays quite a bit, or add more atmospherics to the background.
Also, the four trees on the left seem to have identical profiles, with the right-most one's roots not quite touching the ground. Simply rotating each of them a bit should help hide the fact that they are the same tree, or even better, use a few more models.
Those are both definitely nit-picks, though. This is a lovely shot.
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