Thanks for the scene. I've fixed this problem for the next plugin build. It is related to having the update material option enabled in the render target root node options, so the workaround is to disable this option.Carlos3D wrote: Here is the scene link: https://drive.google.com/open?id=1Fl1VE ... 9kumr9tL-a
Thkans:
Carlos Caldeira
Thanks for reporting this issue!
-Juanjo