Bug ShadowCatcher+Opacity <100% in 2019 and 2020

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

Hi,
I don't know if already you know about this bug, so I report here:

In Octane 2019 and 2020 Shadowcatcher with opacity less than 100% make the object invisible.
In 2018 all worked right.
See the pictures.

Could be resolved in next version this bug?

Thank you
Gianluca
Attachments
Test-SC-1.jpg
Test-SC-2.jpg
Test-SC-3.jpg
Test-SC-11.jpg
Test-SC-12.jpg
Test-SC-13.jpg
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

This problem will be fixed for the next 2019 and 2020 Octane core and plugins update.

Thanks for reporting it!
-Juanjo
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Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

Hi,
2020.1.0.3 is the same, object shadowcatcher disappears if opacity is less than 100%.

Thankyou,
Gianluca
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, sorry. This issue is not fixed in the 2020.1 RC1 core that had been released a couple of weeks ago. It will be fixed in the next Octane core and plugin builds.

Thanks,
-Juanjo
User avatar
Rainbow-3D
Licensed Customer
Posts: 64
Joined: Tue Dec 11, 2018 7:27 pm

I thought that was the reason, it's ok.
Thank you for your work.
Gianluca
Win 7 x64 | Asus P8P67-M - i72600K | 16 GB RAM | 1 x nVidia RTX 2800
Win 11 | i7 13700K | 64 GB RAM | 1 x nVidia RTX 4090
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