bug particles

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

Hi. I just want to remind about particles motion blur problem which persist for many years.
If scene consist a huge amount of particles with enabled motion blure, MB calculation time increase frame by frame even if amount of particles is constant.
And if restart render MB calculation time significantly reduced FOR SAME FRAME and start to increase again.
This problem makes it impossible to render a huge number of particles.
I write about this problem 6 times - no reaction. The problem is in any scene with a huge number of particles of about 1,000,000.
Attachments
processed.jpeg
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

It's not a bug, a handicap of motion blur system with a huge amount of dynamic data.
see: viewtopic.php?f=85&t=74034#p378311
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Post Reply

Return to “Maxon Cinema 4D”