Octane X when do we get XB1?

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frankmci
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carmandale wrote:Any updates on this?
The last significant statement I've seen is this:

by Goldorak » Fri Jan 31, 2020 12:07 am
Goldorak wrote:Don’t quote me in this but I think the drivers we need will be in 10.15.5. If the beta version of that OS works with Octane X we will release an XB1 for that ASAP, and not wait for the os to go final.
From this thread:
viewtopic.php?f=9&t=71814&start=30
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DERJUNG
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:roll: So it seems to become something when WWDC is just around the corner. Then Apple will have the stage to announce all the new driver features. I think – because until 10.15.5 – it will probably be May and only Apple knows if the drivers will be available then. At the beginning of June the WWDC will be back and we'll be smarter, hopefully.
I am really looking forward to this year. We'll see when it happens.
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nibbler
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IF there will be an OCTANE X update:

– Will it support "heteregonic" octane environments? Meaning: Running Octane X on MacPro, connected to network of current Octane (non "X") PCs/Renderclients?


Example:
– One or more (Design) Master running OCTANE X on MacPro 2019
– Additional PCs (NVIDIA)/Macs each running newest OCTANE Versions, ergo NON OCTANE X


As established and proven with current Octane 4.x for Mac and PC. Where thankfully "Platforms" do not play a role and Macs/PCs do coexists, binded via Octane Render-Network. Delivering high performance at a legitime price/performance relation.
This would fulfill at least minimum requirements of medium scaled studios with pro production approach. Otherwise for them it would be smarter to completely switch to PC/Octane, even on master design systems.

THX for your answers, suggestions.
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It was a sad day today, we just couldn't wait any longer for 'X'.
Screen Shot 2020-02-27 at 12.35.13 PM.jpg
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bepeg4d
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Wow :o
I have converted my old Mac Pro 2009 into a LInux Ubuntu Slave with 2x RTX 2070 in it, and it works great, fantastic machine!
2BB93F9E-9669-4BE4-9A51-3FB82A2CBCC1.jpeg
ciao Beppe
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Goldorak
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nibbler wrote:IF there will be an OCTANE X update:

– Will it support "heteregonic" octane environments? Meaning: Running Octane X on MacPro, connected to network of current Octane (non "X") PCs/Renderclients?


Example:
– One or more (Design) Master running OCTANE X on MacPro 2019
– Additional PCs (NVIDIA)/Macs each running newest OCTANE Versions, ergo NON OCTANE X


As established and proven with current Octane 4.x for Mac and PC. Where thankfully "Platforms" do not play a role and Macs/PCs do coexists, binded via Octane Render-Network. Delivering high performance at a legitime price/performance relation.
This would fulfill at least minimum requirements of medium scaled studios with pro production approach. Otherwise for them it would be smarter to completely switch to PC/Octane, even on master design systems.

THX for your answers, suggestions.
Yes Octane X on Metal will mix with latest octane 2020 CUDA slaves on the network, and vice Versa.

As of this week, all features from octane 2020 branch are 100% working on Metal AMD/intel and soon iOS. For Mac we are hoping the metal api changes we need make it into 10.15.4, but if not then 10.15.5 beta. We’ll let you know as soon we we find out ourselves. Speed for Vega II duo (the card for the new MP) will put it at or near the top of the single GPU OB list if timing works out as we hope before final release.
frankmci
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bepeg4d wrote:Wow :o
I have converted my old Mac Pro 2009 into a LInux Ubuntu Slave with 2x RTX 2070 in it, and it works great, fantastic machine!
ciao Beppe
That's pretty sweet, Beppe. We're using a a few 2010 towers with dual 1080 TIs as render machines, but it hadn't occurred to me to run Linux on them and put some RTX 20xx cards in there. I will definitely be looking into this!
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natemac00
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bepeg4d wrote:Wow :o
I have converted my old Mac Pro 2009 into a LInux Ubuntu Slave with 2x RTX 2070 in it, and it works great, fantastic machine!
2BB93F9E-9669-4BE4-9A51-3FB82A2CBCC1.jpeg
ciao Beppe
How do you make a Linux slave? I'd much rather do this then buying a copy of Windows 10 every time we add a slave computer.
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frankmci
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natemac00 wrote: How do you make a Linux slave? I'd much rather do this then buying a copy of Windows 10 every time we add a slave computer.
There 's lots of information out there about running Linux on a Mac. I've set it up several times over the years, and it's easy. You can even run pretty effectively of a USB thumb drive.

It's pretty simple if you are at all technically minded, and since you're a 3D professional, I'm sure you can handle it.

The Octane Linux slave downloads are right there with the Windows and Mac links on the release posts.

https://www.macworld.co.uk/how-to/mac/h ... c-3637265/
https://www.makeuseof.com/tag/how-to-bo ... -your-mac/
https://www.imore.com/how-try-out-linux-aging-mac
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bepeg4d
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I have used Ubuntu 19.10 installer, and everything was super easy and instantly working.
https://ubuntu.com/#download
It has even recognized the GT 120 for display, so the 2x RTX have full VRAM available, no Win 10 19% memory reduction under Linux :D

ciao Beppe
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