[SOLVED] How to change the Emission Color?
Is there a way to manually change the Emission Color of a material? Currently I linked the Emission to the "Black Body Emission", but I have a hard time to nail the color I would like to have only with the Temperatur value. Is there a color picker node for that? Or how should I proceed if I would like, for example to create a "Green" Emissive color?
Last edited by Chimera on Wed Feb 26, 2020 8:41 am, edited 1 time in total.
The Black Body Emission is used to emulate things like tungsten lamps etc, it only emits "warm white" to "cold white" light (depending on the temperatur in Kelvin, lower temperature = warmer/redder light, higher colder/bluer light, daylight is about 5500K - 6500K).
If you want to have a specific color on the light (like green) you have to use the Texture Emission, and then connect a RGBSpectrum (or Gaussian Spectrum, or any appropriate texture) to the Texture input.
If you want to have a specific color on the light (like green) you have to use the Texture Emission, and then connect a RGBSpectrum (or Gaussian Spectrum, or any appropriate texture) to the Texture input.
Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/