I did a quick scene, just to drag in a few people's model (with majorly 8k size map and 40k triangles each) since the 8k map eat Vram a lot, it reaches the Vram limit very soon,
probably the big maps is also kind of one whole piece of thing which is not seperated between GPUs the p2p fails quickly,
then I take out two of the people, adding some trees, they are not as big number triangulars as the carpet and map size is much smaller than the peoples'
Finally IT WORKS!
It's true: the 2080ti is start working with NVLink!

- just a quickest scene, all trees and people are overlapped
sure as a start there is limitations and not very practical for a real project, at least this is a great start, the nvlink is a imortant function that we are longing for.