Howto reduce rendering time and benefit from RTX

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Grumly
Licensed Customer
Posts: 22
Joined: Mon Sep 07, 2015 12:42 pm
Location: France

Hello

I'm a photographer and use Octane to make plates for my studio shooting... in fact ... I'm trying. ;)

My workflow : I buy 3D assets in DAZ studio or some Kitbash3D, redo all materials and render in Octane.

Most of the time my lights are material with emissive applied to a part of an objet (light bulb, signs, neon)...
...and with this workflow my rendering time is VERY bad :
I have a lot of noise and hs to wait for soooooooooo much time.

In comparison, I bought a lot of tutorials and the scenes are rendered much much quicker... and I think it's mainly because of my way to manage light instead of having source light with very simple shape.

I try every new Octane version... and I had a lot of expectation with RTX card (I have a RTX2080ti and 3 older NVIDIA cards)... but my boost is always around x1... yes, no boost at all.

Can somebody confirm, what I suspect? To have a very good render time you have to make very simple light source?

Here is a scene I have rendered. So a nice HDRi and a lot of small light source... I had to put a lot of fake smoke to mask all the noise I can't get ride of even with a VERY long render time.

P.S. I'm a noob in 3D... so my example reflect that... sorry.

regards
Nicolas
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Windows 10 Pro
Ryzen 3900x / 32Go Ram
1 x GForce RTX 2080Ti Founder Edition
1 x GForce 1080 Founder Edition
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