Animation "Updating Shaders" every frame

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Post Reply
hugokday
Licensed Customer
Posts: 2
Joined: Fri Aug 25, 2017 6:48 pm

Hi,

I've noticed that when i try to render out an animation the scene recalculates every frame and shows "updating shaders". As the frames go on, this takes longer and longer, drastically slowing down the render process. Yet it renders perfectly fine with no issues in the viewport. Is there any fix for this?
J.C
Licensed Customer
Posts: 1850
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

This is a known issue that is not fixed yet.
You can either export your animation to ORBX format and render in Standalone app or render your animation in plugin for Blender 2.79 that does not suffer from this issue.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
linograndiotoy
OctaneRender Team
Posts: 1350
Joined: Thu Feb 01, 2018 7:10 pm

hugokday wrote:Hi,

I've noticed that when i try to render out an animation the scene recalculates every frame and shows "updating shaders". As the frames go on, this takes longer and longer, drastically slowing down the render process. Yet it renders perfectly fine with no issues in the viewport. Is there any fix for this?
We've just implemented the Object Type option in our internal build, available soon. This solves the issue with unneeded updates.
Post Reply

Return to “Blender”