Hi, I think that removing "Prefer tonemap as applicable" and integrating it with Camera Imager could more logical. eg:
If Camera imager is enabled you can save tonemapped image as always. When it is disabled you could save untonemapped image with its full tonal range in 32 bit depth as it is not corrected by Octane Imager.
What do you think?
Usability improvement for tonemapping enabler
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group