Hey y'all,
Is there any possible way for Octane Multipass to understand the Stereoscopic settings in the native C4D cam? I'm on R21 / Octane 2019.1.5
I've enlisted the help of a stereographer to help me build a stereo 3D version of a theatrical trailer I worked on last year. I'm working to recreate my pipeline for him so that he can use all the same AE comps for stereo compositing before bringing it into Mistika for balancing. He's been diving into my C4D projects to convert mono cams to stereo cams, but found that the Octane Camera Tag doesn't have a setting for Zero Parallax like the native C4D stereo cam does. Rendering beauty passes is easy, it works very well. I simply don't use the Octane camera stereo, but use C4D cam settings and all is fine.
The problem is that the Multipass output doesn't care about the C4D Stereoscopic channels and will always render a single image. Even if I create two cameras/eyes, the output from Multipass always uses the x/y/z of the camera.
Is my only option to use properties available in Octane stereo settings if I want to use multipass?
Stereoscopic (Native C4D) + Octane Multipass
Moderators: ChrisHekman, aoktar
Yes it will not use anything from C4d's stereo sections. Also do not use c4d's multipass for savingIs my only option to use properties available in Octane stereo settings if I want to use multipass?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks aoktar, I truly appreciate the quick help.
Stereo might not be the most popular feature to expand on, but if it's simple... might be convenient to have a few more options for adjusting convergence beyond choosing off-axis vs parallel.
Cheers!
Stereo might not be the most popular feature to expand on, but if it's simple... might be convenient to have a few more options for adjusting convergence beyond choosing off-axis vs parallel.
Cheers!

