How to do translucency ?

Discuss or ask critique about your current works
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
FamilyGuy
Licensed Customer
Posts: 147
Joined: Thu Apr 08, 2010 12:23 pm
Location: Poland

Congratulations! I like everything in this picture: composition, colors, realism. You are good!
User avatar
jmlepretre
Licensed Customer
Posts: 21
Joined: Tue Oct 12, 2010 3:18 pm

Thank You FamilyGuy!

Trying to do my best but Octane did a lot!
i think i will spend all my € in GPU boxes shortly

I am glad you enjoy it !

Jean-marc
XP32sp2 - 4Gb(3.12)- Core2Quad @2.40Ghz - MSI 260GTX 896Mb
User avatar
ironelix
Licensed Customer
Posts: 111
Joined: Thu Jul 01, 2010 7:28 pm

Well done.. Nice shot!
I7 2.8 860 -Win 7 64- 8 GB DDR 3 - Gainward GTX 560 Ti 2Giga Phantom
User avatar
necko77
Posts: 323
Joined: Thu Jan 21, 2010 11:27 am
Location: Bosnia&Hercegovina

put this color on rose plz, im wondering how ti will look then :) it will boost reality...everything is dead...give some life power to that scene, some contrast...just wondering
Attachments
rose_1_bg_030703.jpg
ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
User avatar
jmlepretre
Licensed Customer
Posts: 21
Joined: Tue Oct 12, 2010 3:18 pm

I agree with you necko77!
Seeing your pic and in a real garden of the real life :geek: , i have to go one step further in realism details.
but i will definitely not use that red for my rose... hehe c'est la vie...
also i dont think that adding more contrast will help giving life, it is not intented to be an advertisement pic, i will try to give life in another way.

Thank you very much for this positive critics :-)

Jean-marc
XP32sp2 - 4Gb(3.12)- Core2Quad @2.40Ghz - MSI 260GTX 896Mb
User avatar
jmlepretre
Licensed Customer
Posts: 21
Joined: Tue Oct 12, 2010 3:18 pm

Hi,

I finally solved out my transmission problem, it was due to incorrect normals.
I also added some tiny details ... and changed most of the shaders...
still in WIP , i am hopping some comments ;-)
JM
Attachments
This is the graph i get while building in Octane only 50% of shaders of this very simple scene... I cant figure out to work with this graph efficiently, one should be able to open just one shader when clicking on its root ... also a RENDER REGION could be a +++
This is the graph i get while building in Octane only 50% of shaders of this very simple scene... I cant figure out to work with this graph efficiently, one should be able to open just one shader when clicking on its root ... also a RENDER REGION could be a +++
rendertime in pathTracing 2hours51  167267 triangles. Though the whole image was ok after 20 mins, the 'caustics' of the bottle take longer to smooth
rendertime in pathTracing 2hours51 167267 triangles. Though the whole image was ok after 20 mins, the 'caustics' of the bottle take longer to smooth
XP32sp2 - 4Gb(3.12)- Core2Quad @2.40Ghz - MSI 260GTX 896Mb
User avatar
matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

That's a node nightmare you have there... How do you manage that? :D

For more complex materials you can create a material macro, which will give you the "spacey" comfort of an additional tab

The render is really nice, though ;)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
Post Reply

Return to “Works In Progress”