Added light not rendering

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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HadleyRille
Posts: 12
Joined: Sat Nov 09, 2019 7:28 pm
Location: San Rafael, CA

New to Octane, please forgive my ignorance. I do love the ease of use of the 'on the fly' scene translation that lets me render in Octane without having to do a deep dive into all of the inner workings of Octane, and I can learn it gradually.

I'm working on a scene that I'm rendering in Octane. Client has asked for a lighting that involved adding a spotlight to the scene. The light shows up as expected using Modo's built in renderer, but does not appear in Octane. I'm using the 'on the fly' shader tree converter, no Octane overrides. Reloading the scene into Octane, even quitting and restarting doesn't seem to coax Octane into seeing my new light.

Any suggestions on how I might get it to show up?
HadleyRille
Posts: 12
Joined: Sat Nov 09, 2019 7:28 pm
Location: San Rafael, CA

OK, figured out that Modo spotlights and distant lights are not supported in Octane.
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