Hi to all,
These are my first findings with Octane Render.
With Octane Render the classic adjust-preview-adjust workflow has practically been eliminated.
The interactivity of (for example) the DOF, the HDR environment and material settings really blew me away. The ability to see instantly how the elements change in my scene will save me hours, days and eventually months of previewing time.
I cannot really compare the render time of Octane Render with cpu-based render engines, since I will never achieve the same scene setup in both cases, simply because I don't have enough time to preview with the cpu-based engine. In other words, if you want to compare render times you should also take into account the scene previewing workflow time.
Here's just a quick render of a CAD design for one of my clients.
Charles
Product design: table
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Interesting design of table. What cad software was used? I use AutoCAD Architecture and find octane virtually unusable as far as workflow and material goes. After I export to 3dmax, assign basic materials, then import to octane the file loses all material definitions and assigns wire with a number to each object in the scene. Some objects end up on same material and cannot be separated.
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- EricDesign
- Posts: 353
- Joined: Thu Mar 25, 2010 8:19 pm
- Location: canada
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nice design clean render i likeReality4 wrote:Hi to all,
These are my first findings with Octane Render.
With Octane Render the classic adjust-preview-adjust workflow has practically been eliminated.
The interactivity of (for example) the DOF, the HDR environment and material settings really blew me away. The ability to see instantly how the elements change in my scene will save me hours, days and eventually months of previewing time.
I cannot really compare the render time of Octane Render with cpu-based render engines, since I will never achieve the same scene setup in both cases, simply because I don't have enough time to preview with the cpu-based engine. In other words, if you want to compare render times you should also take into account the scene previewing workflow time.
Here's just a quick render of a CAD design for one of my clients.
Charles

@WestCAD: Hi, I have developed my own CAD workflow with 3DSMax and PowerNurbs.
With AutoCAD, Solidworks and the like it's almost impossible to create these kind of organic models. This is by the way a polygon version of the final nurbs model.
I'm sorry to hear about your material issues. Looking at all the examples in the gallery I'm sure they can be resolved.
Maybe you can create a basic scene that resembles your actual scene and share it with the rest of us?
Charles
With AutoCAD, Solidworks and the like it's almost impossible to create these kind of organic models. This is by the way a polygon version of the final nurbs model.
I'm sorry to hear about your material issues. Looking at all the examples in the gallery I'm sure they can be resolved.
Maybe you can create a basic scene that resembles your actual scene and share it with the rest of us?
Charles
- Jaberwocky
- Posts: 976
- Joined: Tue Sep 07, 2010 3:03 pm
Little tip.It depends on how you export the mesh created in Autocad.On workflow is
A) Create the mesh in Autocad.Export to 3Dmax using export by layer or by object.
B) If it's by object then you will have to name the objects as they come into Max as they all come in with the same name.
C) apply materials in max and then use Octane.
Unless someone can come up with an OBJ export plug in for Autocad and the just apply the materials in Autocad and bypass 3D Max.
A) Create the mesh in Autocad.Export to 3Dmax using export by layer or by object.
B) If it's by object then you will have to name the objects as they come into Max as they all come in with the same name.
C) apply materials in max and then use Octane.
Unless someone can come up with an OBJ export plug in for Autocad and the just apply the materials in Autocad and bypass 3D Max.
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- martin.hedin
- Posts: 14
- Joined: Sat Sep 25, 2010 10:22 am
I havent been playing around with Octane too much yet, but I have found some workflow options.
Microstation (AutoCAD competitor): works great. 3d model with textures exported. Flaw: Only one texture per layer admitted.
Luxology Modo: No textures exported
SketchUp: Works great. All textures exported without restrictions. Using the exporter.
The reason that I am not really using Octane to much is that the rendertime is still quite high. The Luxology engine in Modo and Microstation is very fast and the quality is pretty acceptable and it comes with a preview. I am waiting for Octane to get smoother. But the Sky 24h function in octane is priceless, but evening and nightscenes with blackbodies give long rendertimes. I have seen test showing that Octane is no faster than Maxwell at the moment, especially with glass.
Microstation (AutoCAD competitor): works great. 3d model with textures exported. Flaw: Only one texture per layer admitted.
Luxology Modo: No textures exported

SketchUp: Works great. All textures exported without restrictions. Using the exporter.
The reason that I am not really using Octane to much is that the rendertime is still quite high. The Luxology engine in Modo and Microstation is very fast and the quality is pretty acceptable and it comes with a preview. I am waiting for Octane to get smoother. But the Sky 24h function in octane is priceless, but evening and nightscenes with blackbodies give long rendertimes. I have seen test showing that Octane is no faster than Maxwell at the moment, especially with glass.
Martin
Win 7 x64 & Super Ubuntu 10.04 | ENGTX465 1Gb | i7 870 2,93 Ghz | 8GB | Microstation V8i Select 2
Win 7 x64 & Super Ubuntu 10.04 | ENGTX465 1Gb | i7 870 2,93 Ghz | 8GB | Microstation V8i Select 2