Hi al,
sometimes i load maps out of Content, then i consolidate them into Project's folder and save all objects.
Even checking this, everything seems fine on my machine.
When someone else loads same scene, using same Content, textures used into Octane nodes are not found - it keeps looking for them in original folder (where i loaded them first time).
Is there anything i should be aware of ?
Thanks
Paolo
texture paths - something wrong
Moderator: juanjgon
What kind of texture files? The files loaded into the LightWave image editor, or the files set directly in the Octane texture node? In the first case the relative paths are managed by LightWave directly, like while working with the native renderer. In the second case, when the Octane texture nodes are saved, the plugin checks if the patch matches the current content directory, converting them to relative paths. Be aware that this works using the global content directory, not any specific images or other content type folders ... not sure if this could be your problem.
Thanks,
-Juanjo
Thanks,
-Juanjo