Gradient texture has missing inputs

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A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

In standalone Gradient texture has multiple inputs for position and value. In plugin for Octane it has only one texture input.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hello J.C,

The gradient texture usage is similar to the "Color Ramp Node" in Cycles.
Please try to use the "+" and "-" in the Gradient Tex to add/remove color and position slots.

Cheers,
DrawFun
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Hello DrawFun,

I know how gradient node works. I'm saying it has only one input while in Standalone or C4d plugin you have have multiple inputs and plug any texture you want to those inputs.
Attachments
gradient node.png
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
linograndiotoy
OctaneRender Team
Posts: 1355
Joined: Thu Feb 01, 2018 7:10 pm

That's more a limitation in Blender's node system.
It would be awesome to be able to plug a different texture in each "texture" input and animate the position of each key.
We should investigate if creating a proper node is possible or not.
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