Hi,
Is there any way i could set up the camera and render with Octane to have a 6 sided cube map texture ?
Thanks,
Render a cubemap for interior
Moderator: ChrisHekman
Interesting question, i'd like to know answer too, so like 360 camera but cubic layout.
--
Lewis
http://www.ram-studio.hr
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- ChrisHekman
- Posts: 1053
- Joined: Wed Jan 18, 2017 3:09 pm
- Create rendertarget
- Go to the camera on the RT and change it to "Panoramic camera"
- Change Projection in the Panoramic camera to "Cube map (+x,-x,+y,-y,+z,-z)
- Go to the camera on the RT and change it to "Panoramic camera"
- Change Projection in the Panoramic camera to "Cube map (+x,-x,+y,-y,+z,-z)
Yep , that's it, thanks Chris.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
- ChrisHekman
- Posts: 1053
- Joined: Wed Jan 18, 2017 3:09 pm
That option does not exist, so you would need to render multiple times, or render with top/bottom and cut them out in post.
Hello,
otherwise you can make an equilateral 360 with the Octane panoramic camera, and then you can use https://github.com/dariomanesku/cmftStudio
to change it to a 6 sided cube map texture .
cheers
otherwise you can make an equilateral 360 with the Octane panoramic camera, and then you can use https://github.com/dariomanesku/cmftStudio
to change it to a 6 sided cube map texture .
cheers
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pxlntwrk.net
pxlntwrk.net
Set camera to Panoramic, Projection - Spherical, then go to Stereo mode, select Left or Right Stereo output with eye distance set to 0,Ghostmize wrote:Hey all
I have a followup question.
What is the projection is just -x -z +x +z (meaning no top/bottom). can that be done in one frame? or I would need to render each slice separately?
thanks in advance!
Elad.
then change "Pano blackout latitude from 90 to around 35 (do a test render to check the correct value, I'm not shure about "35").
Then convert it to +x,-x,+y,-y,+z,-z and delete +y,-y.

System:
i7 8700K / RTX 2020 / 16GB RAM
i7 8700K / RTX 2020 / 16GB RAM