Does the new Enterprise Annual Subscription include an additional network slave license and/or octane standalone command line license?
What about the Enterprise Box License does that include an additional network/command line license?
thankyou
OctaneRender™ 2020.1 XB1 [superseded by 2020.1 XB2]
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Not for 2020 and later - the net slaves are 7.99 / month (annual BF discount) for those that want them too.mr_d_wilks wrote:Does the new Enterprise Annual Subscription include an additional network slave license and/or octane standalone command line license?
What about the Enterprise Box License does that include an additional network/command line license?
thankyou
Anyone figured out how to use the black-friday discount when you already have AA? It just kicks me to a page which says there are no applicable licenses.
fine-print reads: Maintenance extensions require upgrading from an existing active, non-expired maintenance plan or Enterprise All Access pass. and I'm definitely on a non-expired maintenance plan/All access "pass" whatever that means. so this should've been accounted for?
my license clicking on purchase for euro349* and then when clicking on "If you wish to check for all valid upgrade options, click here."
fine-print reads: Maintenance extensions require upgrading from an existing active, non-expired maintenance plan or Enterprise All Access pass. and I'm definitely on a non-expired maintenance plan/All access "pass" whatever that means. so this should've been accounted for?

my license clicking on purchase for euro349* and then when clicking on "If you wish to check for all valid upgrade options, click here."
6x 2080TI ASUS TURBO + 2x 1080TI + 1x 1080
ThreadRipper 2970WX 3.6Ghz - 64GB RAM
ThreadRipper 2970WX 3.6Ghz - 64GB RAM
I do get RTX speed when I'm doing a full new scene from scratch in the Standalone 2020.
But when I import an ORBX, it's at the same speed and sometimes even slower. Is this known ?
I import ORBX from 2019.1.4 (C4D) -> 2020
But when I import an ORBX, it's at the same speed and sometimes even slower. Is this known ?
I import ORBX from 2019.1.4 (C4D) -> 2020
Realtime Raytrace with RTX - we will not be seeing this.
The only thing that comes close is Unreal Engine, because it uses a 'slight of hand', where it combines Raster + Raytrace.
So that's not even real raytrace when you think about it.
The reason why RTX seems so meager with Octane may not be because how RTX is implemented. Rather, it may be that Octane is already so powerful in its own right, that RTX just can't really do all that much to better it, other than in certain situations. Which, I guess is a good thing in a weird way...
The only thing, though, is it kind of deflates the idea of RTX being this super-light saber feature that cuts through scenes like butter.
The only thing that comes close is Unreal Engine, because it uses a 'slight of hand', where it combines Raster + Raytrace.
So that's not even real raytrace when you think about it.
The reason why RTX seems so meager with Octane may not be because how RTX is implemented. Rather, it may be that Octane is already so powerful in its own right, that RTX just can't really do all that much to better it, other than in certain situations. Which, I guess is a good thing in a weird way...
The only thing, though, is it kind of deflates the idea of RTX being this super-light saber feature that cuts through scenes like butter.
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise
@Jolbertoquini @LFedit @cgpanda @omegear @ivansemenow
Hi,
For those of you not finding the expected results after enabling RTX please check this is not your case:
Please keep in mind this is an experimental build and we appreciate all feedback we can get from you.
Thank you.
EDIT: Geometry using rounded edges shader in fast mode will be fully supporting RTX acceleration since the next release.
Hi,
For those of you not finding the expected results after enabling RTX please check this is not your case:
- Driver version should be at least 435.80 for Windows or 435.12 for Linux. This is when OptiX support was introduced by Nvidia in their drivers, so anything below this will result in RTX being disabled and getting the same results.
- Just simple triangles are supported via RTX acceleration in this version. This means that other geometry types such as particles, hair and triangles with rounded edges (those using the fast rounded edges shader) are still being rendered the usual way. If your scene is heavy in these you may not see a noticeable improvement. More primitive types will be added in future releases.
- RTX does not accelerate all scenes equally. Those scenes with heavier ray tracing loads will benefit the most while those with very heavy shading should still see some improvements but not as large.
Please keep in mind this is an experimental build and we appreciate all feedback we can get from you.
Thank you.
EDIT: Geometry using rounded edges shader in fast mode will be fully supporting RTX acceleration since the next release.
Thanks to Otoy team for point and curves attributes and for a good hair shader, this is great to see that you listen to us and it check 2 must have features in my list.
Have you solve the motion blur issues with displacement or is it still a work in progress ?
Cheers
E
Have you solve the motion blur issues with displacement or is it still a work in progress ?
Cheers
E
- ff7darkcloud
- Posts: 73
- Joined: Sun Mar 18, 2012 11:20 pm
- Location: Fairfax, VA, USA
Using RTX On. AI light seems to be broken, on interior scenes if I tick AI light, it becomes disabled, and if I untick it it becomes enabled. On the other hand on an exterior scene AI light does not seem to work at all, lights are not clearing up as fast as v4, it works fine with RTX Off though.
( PC ) Win10 x64 | 2xRTX2080TI | ASUS Rampage VI Extreme | i9-7900x | 32GB | 1600W
( Laptop ) Win10 x64 | RTX2080Max-Q | Lenovo Legion Y740 | i7-9750H | 32GB - Octane Standalone Win 10/ Sketchup 2019
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( Laptop ) Win10 x64 | RTX2080Max-Q | Lenovo Legion Y740 | i7-9750H | 32GB - Octane Standalone Win 10/ Sketchup 2019
PORTFOLIO: https://renderspace.wixsite.com/portfolio