OctaneRender™ 2020.1 XB1 [superseded by 2020.1 XB2]

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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natemac00
Licensed Customer
Posts: 250
Joined: Mon Feb 22, 2016 3:45 pm

frankmci wrote:
natemac00 wrote:I was so excited to see this email till I read though it and saw no info about Octane X for Mac.
wailjdii wrote:Yeah, I was also excited to hear about Mac version :) When can we expect it ?
chaynik wrote:What about the version that was promised six months ago that supports Radeon cards for MacOS?????????????????
volatilecycle wrote:octane X for Mac information please!
I'm guessing that Otoy is not legally allowed to say much about it until the new Mac Pros actually ship. Until then, sit back and add some more rum to your eggnog.
Why would this have anything to do with Apple, it’s not a partnership. Don’t let Otoy off easy, they’ve been promising AMD support since 2016(https://home.otoy.com/octanerender-3-an ... ap-update/), they need to be held accountable for the claims they make.
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Nate Mac - Chicago, IL
Cinema 4D R26.107 | Octane 2021.1.6
Main: AMD ThreadRipper | Win10 | 32-core | 128GB | RTX A5000 & GTX 2070 SUPER
Slaves: 4x GTX 980 Ti | GTX 1080 | GTX 1070 | GTX 1070Ti
chocbot
Licensed Customer
Posts: 73
Joined: Sun Apr 17, 2016 3:03 pm

Hey there,

I just bought an enterprise license to be able to try this release. But I just saw, that this is just standalone - am I right about that? Why is it in Houdini/Releases and something about Hydra delegate and stuff? When will the plugin be available?

Cheers, Lukas
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Sorry, the plugins are not available yet. They will be available in the upcoming weeks.

Thanks,
-Juanjo
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Jolbertoquini
Licensed Customer
Posts: 1067
Joined: Sun Aug 31, 2014 7:08 am
Location: London
Contact:

Hi Guys,

Round edges is not support with RTX, I tested the scene which I provide you guys before R2D2 and Baby Groot.

"Baby Groot" there is no difference, basically RTX is slower then the version without.

"R2D2" RTX speed well but.... when I switch off round corners is the same results is not that big. ( I guess is because round corners is not supported on RTX)

My version is win10 nvidia driver 441.28 (studio) with 2*RTX 2080ti

Best,
JO
Attachments
Baby Groot Scene slow with RTX
Baby Groot Scene slow with RTX
Scene Without Round edge
Scene Without Round edge
Scene With Round edge
Scene With Round edge
Round edge working without RTX
Round edge working without RTX
Round edge not supported RTX
Round edge not supported RTX
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chocbot
Licensed Customer
Posts: 73
Joined: Sun Apr 17, 2016 3:03 pm

Alright, thanks for the info!
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

The RTX Performance Test on with studio driver 441.28 is ".83x faster" with interior architecture scenes with (2) rtx 2080ti

bummer
Win 10, Threadripper Pro, Dual 3090s
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Denoiser doesn't work for me on Windows 7.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
cgpanda
Licensed Customer
Posts: 60
Joined: Mon Sep 09, 2013 3:58 pm

Lol what is this?

IT's slower with RTX On.

2019 experimental one (i think vulkan) was faster.

This is a joke, i sold all my gtx 1080 ti's to get the rtx cards...atleast i have more warranty i guess..

why even release this?

No RTX = 12sec /frame
With RTX = 13sec/frame

2019 vulkan =with rtx 11 sec...
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scooternva
Licensed Customer
Posts: 88
Joined: Thu Jul 04, 2019 6:13 pm
Location: Suburban Washington DC
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Well, it is a beta release. Still, this is discouraging preliminary news.
Octane 2020.2.3.1 | LightWave 2019.1.5 (3134) | Win10 Pro 19041.1052 | 2 x Gigabyte AORUS RTX 2080 Ti Xtreme w/NVLink | Gigabyte AORUS Xtreme X399 | AMD Ryzen 2950X | 64 GB RAM | SSDs: Samsung 970 PRO 512 GB + Seagate FireCuda 510 2 TB | blog.gammans.zone
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Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
Contact:

scooternva wrote:Well, it is a beta release. Still, this is discouraging preliminary news.
RTX is completely scene dependent. Here are two users seeing 3x speed out of the box with 2020.1:
90CE941E-493B-4074-A8D9-6642D14D8508.jpeg
4AEB308D-253E-44DB-8C2D-F9682378ECA1.jpeg
So if RTX isn’t giving you that kind of speed boost then the raytracing HW simply can’t help your scene - and that’s OK, it should just render as it did before RTX was an option. We will make it so that it will automatically be at least as fast as CUDA, and this current bug will be fixed by the stable release.
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