Hi Paride,
it seems that itoo forest and other scatter tools eat up too much vram.
I have 180000 stones to scatter and that eats up around 100 MB of vram. If i double it it will be 200mb
It seems that instances eat too much vram. Dont they just use vram for position, rotation and scale only?
Thanks
100MB of vram to scatter 180k stones
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,
I had some test, actually seems to be a little too much.
I will send my report to developers.
Regards
Paride
I had some test, actually seems to be a little too much.
I will send my report to developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Thanks. Please tell them to look into vram usage in empty scenes. I just don't get why with just 16 parallel samples I am using 1 GB of vram in empty scene. 32 is almsot 2 GB Plus windows 10 wastes 2.5 gb. So out of 11 gb of vram I am only left with 7gb. This is just not rightparide4331 wrote:Hi coilbook,
I had some test, actually seems to be a little too much.
I will send my report to developers.
Regards
Paride