100MB of vram to scatter 180k stones

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi Paride,
it seems that itoo forest and other scatter tools eat up too much vram.
I have 180000 stones to scatter and that eats up around 100 MB of vram. If i double it it will be 200mb
It seems that instances eat too much vram. Dont they just use vram for position, rotation and scale only?

Thanks
Last edited by coilbook on Fri Nov 22, 2019 3:04 pm, edited 2 times in total.
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paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
I had some test, actually seems to be a little too much.
I will send my report to developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

paride4331 wrote:Hi coilbook,
I had some test, actually seems to be a little too much.
I will send my report to developers.
Regards
Paride
Thanks. Please tell them to look into vram usage in empty scenes. I just don't get why with just 16 parallel samples I am using 1 GB of vram in empty scene. 32 is almsot 2 GB Plus windows 10 wastes 2.5 gb. So out of 11 gb of vram I am only left with 7gb. This is just not right
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