Rendering an image sequences

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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GIOLETS
Licensed Customer
Posts: 228
Joined: Mon May 10, 2010 10:24 am

I have for ex. 100 image files (image_001-image_100).
Is possible to assign into an image texture node the first one and in an automatic way (such an animation) to render all the 100 different images?
I'm on 2018.1.3
Can anyone suggest me how to do?
Many thanks.

Luca
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
frankmci
Licensed Customer
Posts: 917
Joined: Fri May 26, 2017 2:00 pm
Location: Washington DC

Choose the first frame of the sequence as the input for an Image Texture node, then look under that node's Animation tab. There you can set the Start and End frames of your sequence, as well as looping behavior, frame rate, etc.

It's generally a good idea to avoid non-standard characters in any file names or path names.
Animation Technical Director - Washington DC
GIOLETS
Licensed Customer
Posts: 228
Joined: Mon May 10, 2010 10:24 am

Works!!!
Fantastic.

Thanks a lot for the help.

Luca
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
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