OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!
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This is necessary to avoid this forum being flooded by spam.
Hi, what is your issue? Can you describe what is going on?Braca wrote:I'm new to blender, moving from Maya, anyone knows how to solve this issue?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Are you using Modifiers? If so please check if modifier is marked for rendering – camera icon next to modifier's name.Braca wrote:HEy J.C I thought it is obvious from the image attached. The problem is that the Boolean output with the noise displaced sphere gives out a clean cut like there is no displace node there. But in Live view it is working perfectly.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
Mille wrote:Today i almost became crazy to try to make the denoiser work.
Then i discovered that if you use the denoiser beauty pass as preview, it doesnt work in regular render.
So if i want render i need to change the preview to combined pass and switch the viewport view to solid or wireframe... then i can press f12.
Is there any workaround to have the denoised preview and the denoised render? And maybe to change viewport mode automatically when i press f12?
by the way i'm a beginner, but octane looks really good.
There's an issue that needs to be solved which actually isn't allowing the Denoiser Beauty pass to work properly when the Denoiser Beauty pass itself is used as Preview Pass.
It will be fixed soon.
Thanks!
- celicboris
- Posts: 1
- Joined: Sat Oct 26, 2019 6:44 pm
Hello,
Where I can find Vectron scripts? There isn't any that come with octane for blender in this free tier.
Thank you!
Where I can find Vectron scripts? There isn't any that come with octane for blender in this free tier.
Thank you!
- linograndiotoy
- Posts: 1353
- Joined: Thu Feb 01, 2018 7:10 pm
New Octane for Blender Free Tier build is now available (and is awesome):
https://render.otoy.com/shop/prime.php
This is a TEST version, so be prepared to have some issues. Do not use it for production.
NEW FEATURES SINCE LAST RELEASE
FIXES SINCE LAST RELEASE
KNOWN ISSUES
https://render.otoy.com/shop/prime.php
This is a TEST version, so be prepared to have some issues. Do not use it for production.
NEW FEATURES SINCE LAST RELEASE
- Upgrade to 2019.1.4
Support Octane VDB animation(same as 18.x)
Add converters for converting Cycles Principled BSDF to Octane Universal Material
The converter can be found under "Material-Converters-Convert To Octane Materials"
Now only "Cycles Principled BSDF to Octane Universal Material" is supported. More types can be added in the coming versions.
Add OSL Delayed UV Projection
Add Vertex Displacement Mixer
Reorganize kernel as SA layout
Support to disconnect visible environment
Support to resolve the target node without outputs for octane DB material
FIXES SINCE LAST RELEASE
- Removed deprecated environment settings structure
Hide Eevee/cycles nodes in octane; hide octane nodes in other engines
Fix subdivision mesh issue
Fix color vertex data error
Fix Z-Depth pass crash
Fix the export issue for single frame scene
Fix the ortho camera wrong positions issue
Fix ortho camera render issue with portrait mode under final render
Fix the auto-refresh issue for animated image
Fix probabilistic render freezing on OSX
Fix the int value scope issue
Fix Eevee HDRI render issue
Fix the ramp setting issue for gradient texture and volume ramp texture
Fix some connection issues in the octane node graph
Fix render the issue of AO texture in the kernel
Rename "Toon Direction" to "Toon Directional"
Rename "Matte" to "Shadow catcher" in Diffuse Material
Change bump socket from float to shader type
Remove Octane prefix
KNOWN ISSUES
- Materials with dynamic layer configuration(e.g. Group Layers, Composite Materials) are not supported in LiveDB and LocalDB
Global mesh type override is not included in the current release
I think latest version is broken.
https://i.gyazo.com/ff01f7c3bd4a787e29b ... 2a5e00.mp4
Does nothing: https://i.gyazo.com/4d8a1b16071c18d1a91 ... c0c611.mp4
Edit: Nvm, forgot the server thing
https://i.gyazo.com/ff01f7c3bd4a787e29b ... 2a5e00.mp4
Does nothing: https://i.gyazo.com/4d8a1b16071c18d1a91 ... c0c611.mp4
Edit: Nvm, forgot the server thing