OctaneRender for Maya 2019.1.2-15.10 [OBSOLETE]

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JimStar
OctaneRender Team
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Otoy® is proud to announce the availability of a new OctaneRender™ for Maya® Version 2019.1
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016.5, 2017, 2018 and 2019 64-bit on Windows, Linux and OSX operating systems.

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 419.17 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.

Octane for Maya masterclass:
https://www.youtube.com/watch?v=fANBzifhSow&list=PLTqdDmFtprFkzaBM7cmp8ZipQCNupDD0H


Changelog and the installers for Octane Standalone are here:
OctaneRender Standalone 2019.1.2


Changes since version 15.8:
  • Integrated the 2019.1.2 engine.
  • Implemented Path Editor support for Octane nodes.
  • Camera-mapped texture refresh issue fixed.

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Subscription Studio Downloads
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OctaneRender for Maya Studio [Windows]

OctaneRender for Maya Studio [Linux]

OctaneRender for Maya Studio [MacOS]


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Subscription Enterprise Downloads
=================================

OctaneRender for Maya Enterprise [Windows]

OctaneRender for Maya Enterprise [Linux]

OctaneRender for Maya Enterprise [MacOS]


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DEMO Downloads
=================================

OctaneRender for Maya DEMO [Windows]

OctaneRender for Maya DEMO [Linux]

OctaneRender for Maya DEMO [MacOS]
Last edited by JimStar on Tue Nov 05, 2019 8:02 pm, edited 1 time in total.
mr_d_wilks
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thanks dude!
Braca
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Posts: 78
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#BUG For some reason, changes in the scene like translation, show/hide meshes etc breaks the IPR if you do it while it is running. Image
hgarrou
Licensed Customer
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I used this version all day and did not experience the ipr fails braca had. Hope this helps
Braca
Licensed Customer
Posts: 78
Joined: Mon May 23, 2016 12:43 pm

Every time I hide or show mesh from the reference or delete something in viewport IPR fails
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

hgarrou
Thank you!

Braca
The image you've posted here is not visible.
What Maya version do you use? What operation system? What messages appear in the Script Editor when this is happening? Could you please post some screenshots (just use the standard forum's image attachment)? And the scene where I could reproduce it would be helpful too...
Braca
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Posts: 78
Joined: Mon May 23, 2016 12:43 pm

JimStar

I am running Maya 2019.2, Windows 10.
File has references inside, and a pretty complex mesh. Here screenshot of what happens.
Attachments
Capturewwww.JPG
itsallgoode9
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I've had that a couple times but it seems that just hitting stop then restarting the render fixes it for me.
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JimStar
OctaneRender Team
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Location: Auckland, New Zealand

Thank you for the comments.
Unfortunately I can't reproduce it, works with no issues for me: it's maybe scene-specific. So if somebody has a scene where it is 100% reproduceable - please feel free to give me a packed workspace (with all references included)...
Braca
Licensed Customer
Posts: 78
Joined: Mon May 23, 2016 12:43 pm

Now tried to use network rendering in different scenes on different computers and getting the message: "// Warning: Octane: network rendering is not supported by this version // ". Any ideas?
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