Virtual Material in Random Mode Broken ?

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Moderator: JimStar

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1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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User avatar
fantome
Licensed Customer
Posts: 268
Joined: Wed Dec 16, 2015 3:38 pm

Hi Guys,

It looks that the virtual material in Random mode is broken :
bug.JPG
I am using :
- octane 2018.1.3
- Maya 2018.6
- Octane For Maya 14.39
- Windows 10
- Ge Force 1070M
- Nvidia 430.86

Here is the test scene :
nParticle_virtualMaterial_random_bug.zip
(11.12 KiB) Downloaded 226 times
Cheers
E
User avatar
JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

fantome
Thanks for report. I'll have a look...
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