Help with realisitc ambient light
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Using PT, sun with a HDRi, portal on windows. Headboard is a plane light, and the lamps is and object with an emission material.
Any thoughts welcome
- Studio2a3d
- Posts: 3
- Joined: Fri Apr 17, 2020 4:32 pm
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Looks good to me. The strange thing is you can't have blown out daylight / sun and shadow and still get interior lights. You have to live with the fact that this is not realistic - or turn down / off one or the other. The soft light from the window looks good!