Spectron is bugged too.
How do we control color or intensity of spectron light ?
OctaneRender 2019.1 LightWave Production build 2019.1.1.0
Moderator: juanjgon
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
19 x NVIDIA GTX http://www.borisgoreta.com
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
This is what spectron light is doing. A visible edge of a light cone.
Spectron light cone is affecting Octane dirt texture ! It should be invisible to dirt texture.
Spectron light cone is affecting Octane dirt texture ! It should be invisible to dirt texture.
19 x NVIDIA GTX http://www.borisgoreta.com
I've fixed the problem with the procedural mesh volumes for the next build.BorisGoreta wrote:Ok, enough false bug reports, this one is for real. Procedural mesh volume is not working. There is a tripled closed mesh in the scene which doesn't get filled with volume. If I change it to sphere or cube then it works.
Thanks for reporting this issue!
-Juanjo