OctaneRender 2019.1 LightWave Production build 2019.1.1.0

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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BorisGoreta
Licensed Customer
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Spectron is bugged too.

How do we control color or intensity of spectron light ?
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BorisGoreta
Licensed Customer
Posts: 1413
Joined: Fri Dec 07, 2012 6:45 pm
Contact:

This is what spectron light is doing. A visible edge of a light cone.

Spectron light cone is affecting Octane dirt texture ! It should be invisible to dirt texture.
Annotation 2019-10-02 190549.png
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

BorisGoreta wrote:Ok, enough false bug reports, this one is for real. Procedural mesh volume is not working. There is a tripled closed mesh in the scene which doesn't get filled with volume. If I change it to sphere or cube then it works.
mesh volume.rar
I've fixed the problem with the procedural mesh volumes for the next build.

Thanks for reporting this issue!
-Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

BorisGoreta wrote:Spectron is bugged too.

How do we control color or intensity of spectron light ?
You can link an emissive material to the Emitter Material input to control any parameter related to the light emission.

Thanks,
-Juanjo
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2019-10-02 22_56_34-Node Editor - Octane Spectron.jpg
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