OctaneRender™ 2019.2 XB2 [latest 2019.2.x]

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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi otoy,
I know you usually have no time to respond but can you look into light (mesh light, octane light) reflecting and creating a lot of noise that takes forever to clean. Plus we tried with ai on and off no difference.
Could you add an option to send more samples to these troubled parts. Light samples are already set at 1000
thanks
Attachments
ligh noise.jpg
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Notiusweb
Licensed Customer
Posts: 1285
Joined: Mon Nov 10, 2014 4:51 am

Look at this glitch upon saving image 16-bit PNG with 4x4 Up-Sampling:

4x4 US @1080p
SinistaBiljana.01_4xSS_NoDNS_1080p.png

4x4 US @2160p
SinistaBiljana.01_4xSS_NoDNS_2160p.png

4x4 US @3240p
SinistaBiljana.01_4xSS_NoDNS_3240p.png

Glitch on saved PNG image gets worse as resolution increases, when 4x4 Up-sampling is used, and when saved as a 16-bit PNG.

3 findings of importance I want to relay:
1) Does NOT happen when 2x2 is used
2) Does not show on screen in viewport. ONLY shows on the saved 16-bit PNG
3) No glitch with 4xUS on 8-bit, ONLY when 4xUS on 16-bit

Thus, the glitch occurs when saving a 16-bit PNG image rendered using 4x4 Up-sampling.

THX
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Despot
Licensed Customer
Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

There's something weird going on with scenes using Octane Daylight between V4 and 2019.2

I'm thinking the V4 output looks correct, the 2019.2 is way off.

Obviously it's the same scene that was rendered, no changes were made from one to the other.
WheelAndTire_Sunset_V4.jpg
WheelAndTire_Sunset_2019dot2.jpg
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Despot
Licensed Customer
Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

Here's another example showing the broken Daylight system - it's quite clearly not correct.

can somebody from Otoy please respond and confirm, so I know I'm not going crazy ;)

The first image is V4, second is 2019.2
V4.png
2019-2.png
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Despot
Licensed Customer
Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

Has Otoy gone bust ? or has everybody gone on vacation ? The last post from an Otoy employee here was 11 days ago...

Still waiting for a response for my two recent posts guys - please respond

Thanks
Renart
Licensed Customer
Posts: 70
Joined: Mon Jul 04, 2016 8:21 pm

@Despot - I don't have any issue with the daylight system. Maybe you should post an orbx for them to see
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Despot
Licensed Customer
Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

I've identified what's causing an issue with the Daylight System.

Adding a visible environment causes a problem.

This only happens in 2019.2 XB1 and 2019.2 XB2

2019.1 RC5 is fine

I've attched a simple .orbx to demonstrate the issue, this only happens in 2019.2, both XB1 & XB2.
OR_sunlight-test.orbx
(14.37 MiB) Downloaded 203 times
correct.jpg
incorrect.jpg
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Despot wrote:I've identified what's causing an issue with the Daylight System.

Adding a visible environment causes a problem.

This only happens in 2019.2 XB1 and 2019.2 XB2

2019.1 RC5 is fine

I've attched a simple .orbx to demonstrate the issue, this only happens in 2019.2, both XB1 & XB2.
OR_sunlight-test.orbx
correct.jpg
incorrect.jpg

Hi,
What does "Adding a visible environment causes a problem." mean? Like sky texture? Thanks
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Despot
Licensed Customer
Posts: 130
Joined: Tue Jan 10, 2017 3:19 pm

@ Colbrook

A visible environment (in my case) enables me to light my scene with the daylight system and use a HDR environment for reflections only.

See screendump.
visible_env.jpg
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BorisGoreta
Licensed Customer
Posts: 1413
Joined: Fri Dec 07, 2012 6:45 pm
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Spectron light cone shouldn't affect Octane dirt node !
Annotation 2019-10-02 191044.png
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