2018 to 2019

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
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Hi, I just begun a job with 2019.1 and I have a problems : when I merge an octane 2018 object with RGB image with a standard Bitmap, render are different than with 2018. (darker)
I imagine there is a problem or an option to check somewhere but I haven't time to search.
I return to 2018. All objects render white... In fact all slots of materials have been moved one slot up. So the diffuse is unwired.
So if you have same problem just re-wire the map slots one connection down. (faster then recreating all materials)
I saw a difference between 2018 and 2019, less information in dark aera. (see pict)

Any news on tyflow instances ?

Thanks
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2018vs2019.jpg
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi HHbomb,
could you share you scene in pm to check it?
About Tyflow, it's partially integrated, depends on your need; developers are working on.
Regards
Paride
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01.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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