OctaneRender™ 2020.1.3 for Blender® 2.83 - new free tier!

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J.C
Licensed Customer
Posts: 1848
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

DrachenSeele wrote:Hello,
I have a question regarding the download of the OctaneServer for this free tier. I've looked throu the comments but didnt find any link to the 20.1 version of the Renderer
It's the same link from the first page.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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MagicMark
Posts: 1
Joined: Mon Aug 12, 2019 12:20 am

Is there currently a possibility to use Subsurface Scattering or is it not integrated jet?
Normally I should be able to use a Universal shader node and a scatter Medium node to get Subsurface scattering in the path tracer or PMC. but the Medium Node has no effect. Maybe I am just doing something wrong but I tried out a lot and nothing seems to work.
J.C
Licensed Customer
Posts: 1848
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

MagicMark wrote:Is there currently a possibility to use Subsurface Scattering or is it not integrated jet?
Normally I should be able to use a Universal shader node and a scatter Medium node to get Subsurface scattering in the path tracer or PMC. but the Medium Node has no effect. Maybe I am just doing something wrong but I tried out a lot and nothing seems to work.
Have you tried like this?
scattering.png
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
kirk
Licensed Customer
Posts: 126
Joined: Wed May 26, 2010 9:50 pm

Why I can't render ortho camera? Getting just empty sky background in renders. While in view-port render it seems working just fine?
Q6600, 5GB ram, GF9800gt-1gb, 3dsMax 2008 , Blender , Zbrush, Messiah 3d v5, Terragen 2, Vue 6 Infinity
J.C
Licensed Customer
Posts: 1848
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

kirk wrote:Why I can't render ortho camera? Getting just empty sky background in renders. While in view-port render it seems working just fine?
I can't render Orthographic camera too both in preview and final render.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
kirk
Licensed Customer
Posts: 126
Joined: Wed May 26, 2010 9:50 pm

Even exporting orbx into stand alone still keeps ortho camera empty while any camera created in standalone itself works just fine in orto mode
Q6600, 5GB ram, GF9800gt-1gb, 3dsMax 2008 , Blender , Zbrush, Messiah 3d v5, Terragen 2, Vue 6 Infinity
Pandawan
Posts: 2
Joined: Sat Sep 21, 2019 4:23 pm

Note for anyone looking for support, this is the only forum free tier users can post in. None of the other forums are accessible.

With that said, I've got everything up and running, but having issues with volumes. In Cycles and Eevee, volumes are done via principled volume shaders plugged into the volume socket of the Material Output node. No shaders seem to work in this way in Octane. In the Octane manual it instructs you to add a Volumetric object via "Object/Octane Fog Volume or VBD volume from the Live Viewer menu."

This doesn't show up anywhere in Blender. F3 search also brings up nothing. Is this a feature that Blender users cannot access? If so this cripples the capabilities of using Octane in Blender.

There is the option of adding a smoke object but that only allows you to import VDBs or to simulate smoke. The classical method of manipulating the volume of an object with noise textures etc is absent.

Anyone know more about this?
Stelios20
Licensed Customer
Posts: 50
Joined: Fri Dec 20, 2013 10:12 am
Location: Greece
Contact:

Hello,

Is there any way to preview materials in viewport, like it used to be in the past versions, before 2.8?

Stelios
Win 10 | i7 3770k | 32 GB ram | 1x Gtx Titan 6 GB | 2x Gtx Titan X 12 GB
Atimo133
Posts: 2
Joined: Sat Sep 21, 2019 9:47 pm

Half an hour ago (23.09.2019) at about 03:30 am everything worked fine

Now starting up the build, blender freezes instantly, and a window opens with the message "Activation Error: This build is not supported anymore. Please update to a newer Version"

Is it going to be updated or was this build limited for a time?
J.C
Licensed Customer
Posts: 1848
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Atimo133 wrote:Half an hour ago (23.09.2019) at about 03:30 am everything worked fine

Now starting up the build, blender freezes instantly, and a window opens with the message "Activation Error: This build is not supported anymore. Please update to a newer Version"

Is it going to be updated or was this build limited for a time?
Haver updated to 20.1?. It's available on the same downloads page.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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